Sell Off Music

Music Sales by Way of Digital Distribution

Airlock automatically locks and unlocks your Mac using your iPhone or iPod touch

TAGS: None

Filed under:


I work in a busy office. Occasionally a coworker will call or knock on my door and ask for my help with something, and the two of us will go to wherever I am needed. Most of them time I get back to my office and realize that I have left my MacBook Pro unlocked. To solve this, I've tried various things: setting a "hot corner" to trigger my screensaver, which requires my password be typed, or manually switching to the login window. (Many Windows users are used to hitting the Windows key plus "L" to temporarily "logout" but Mac OS X doesn't have an equivalent feature built-in, although there are some possible work-arounds.)

The biggest problem with all of those solutions? They require me to remember to do something. Which I usually forget to do.

Enter Airlock, a preference panel which will automatically lock and unlock your Mac when it senses that your iPhone (or iPod touch) is nearby.

That might sound like magic, but it isn't, it's Bluetooth. Once your iPhone is "paired" with Airlock, it will periodically check to see if the iPhone is still "in range" (which you can adjust, using the slider shown above). That's it. You don't need to run any software on your iPhone.
Like many people reading this article, I spend my day with my iPhone in my pocket. When I leave my office, I don't have to think about bringing my iPhone with me, it's already with me. Now if I step out of my office for more than a few seconds, my MacBook Pro automatically locks itself, and when I return, it automatically unlocks itself.

I've been using Airlock for about a week, and think it is pretty much the perfect balance between security and convenience. There is even a manual login option which lets you bypass Airlock using your regular login password (handy in case your iPhone battery dies or you need to use your computer without your iPhone around, possibly because your 7 year-old son has absconded with it to play Super Monkey Ball 2 again).

Airlock will let you automatically open applications when you come into range or go out of range. The functionality is a little limited at the moment - for example, I'd like a way to automatically set my iChat status as "away" when I'm gone and "available" when I'm back. That can be accomplished if you know how to write AppleScript, but it seems like an obvious feature to build in. There are other possible uses for this I can imagine: telling Mail.app to check for mail as soon as I get back, or telling NetNewsWire to resume downloading when I walk out of the room and pause it when I get back, so it will do those functions when my computer is otherwise idle. Again, if those things are possible it would require you to know how to code them in AppleScript.

Airlock will also only "pair" with one device at a time, which can cause problems if several people use the same Mac. For example, if I lock my iMac at home with my iPhone using Airlock and my wife wants to use it, she needs to have my account password, or else she can't get into the computer (there is no way for her to access the regular login panel, which would be another big feature request). However, for the usual use-case of one person and one Mac at an office, Airlock works great.

The webpage also warns that "due to a bug in Mac OS X, Airlock may not be compatible with computers that use wireless keyboards or mice." You can use Airlock for up to three hours without registering, which I would encourage everyone to do. (You can quit it and relaunch it for another three hours also.)

Airlock also recommends making the "activation range slightly larger than it appears necessary." Wireless signal strength isn't an exact science, and interference is possible. I found that sitting across the room from my iMac at home I was much more likely to run into interference than sitting next to my MacBook Pro at my desk at the office.

The dot shows you where your iPhone is located in proximity to Airlock. You can also adjust how often Airlock checks for your iPhone's presence. Checking more often will secure your Mac faster, but will increase the drain on your iPhone battery. There is a slider available to change between "better battery life" and "more responsive."

Fellow TUAW-er Brett Terpstra suggested that "do it yourself" folks might be able to mimic this behavior using RedHand (€ 1.49) and Proximity (free) but added "I found absolutely no method of Bluetooth proximity detection that didn't occasionally boot me out to a lock screen at least once every few hours when I (and my fully-charged, often docked, iPhone) were sitting right next to it." While I was writing this article with my iPhone charging and hooked to my MacBook Pro, Airlock locked me out once. I toggled Bluetooth on my iPhone off/on and Airlock unlocked.

It's not foolproof, but Airlock is one of those great little gems which solves a problem simply and easily, making life a little easier. I hope to see a few improvements (and hope that Mac OS X bug gets fixed for those who use wireless keyboards and mice) but for me it was money I was happy to spend for a little convenience, and so far the "false positives" haven't happened often enough to bother me, especially since I'm not having to log into my MacBook Pro all day long.

Airlock licenses are US$7.77 which allows you to use Airlock on up to three Macs. As mentioned above, you can download and test it for free for up to three hours per launch.

TUAWAirlock automatically locks and unlocks your Mac using your iPhone or iPod touch originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 15 Dec 2009 17:00:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Related posts

First Look: Interview with Tim Haines, creator of Favit for iPhone

TAGS: None

Filed under: ,

If you read Twitter for laughs, you might be familiar with Favstar, a website which compiles the funniest Twitter posts each day, as determined by the number of 'stars' (which Twitter calls 'favorites').

The developer behind Favstar, Tim Haines, has released a new iPhone app called Favit [iTunes Link] which is now available in the App Store. I've talked with Tim about Favstar since shortly after it was released and I've been a beta tester for Favit.

If you are familiar with other Twitter clients like Tweetie or Twitterrific, I should tell you right away that Favit is nothing like them. Favit is part of a small group of "helper" apps for Twitter. For example, Birdhouse [iTunes link] is an app meant to help you write (and rewrite) your best/funniest Twitter posts (see previous coverage of Birdhouse). Likewise, Favit is meant to help you find the best/funniest Twitter posts from others.

Favstar, like Favrd, is open to everyone, but tends to cater to a specific group of Twitter users. Favit will appeal to that group, but also has the potential to help you find a host of new and enjoyable folks to follow on Twitter, especially if you're there for the funny.

How It Works

Favit has a very simple user interface. When you launch it, you will see one Twitter post, shown in the image here. If you want to add it to your favorites, tap the star and it will turn yellow. If you want to see another, simply swipe from right to left.

Lather, rinse, repeat.

Oh, did you notice anything missing from the Twitter post? It's anonymous, with no indication who wrote it. As the saying goes, it's not a bug, it's a feature.

Those who are familiar with Favstar/Favrd know that sometimes it seems like some people get stars just for scratching their backsides. By reading in Favit, you can make sure that you are responding to what was said rather than who said it. In fact, it can be fun to try to guess who wrote what.

What do you do when you're ready to have the author revealed?

Continue reading First Look: Interview with Tim Haines, creator of Favit for iPhone

TUAWFirst Look: Interview with Tim Haines, creator of Favit for iPhone originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 03 Dec 2009 21:00:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Related posts

WolframAlpha iPhone-formatted web page no longer available

TAGS: None

Filed under: , ,

Wolfram|Alpha has discontinued their iPhone-friendly formatted webpage.

The page, which was available at http://wolframalpha.com/iphone, now redirects visitors to http://products.wolframalpha.com/iphone/, which is an information page related to their $50 iPhone app [iTunes Link].

Another page, http://www.wolframalpha.com/addtoyouriphone.html, shows iPhone users how to add the website to their iPhone (hint: just like any other page). Visiting the website in Mobile Safari brings up the image shown here, also suggesting that you buy the iPhone app.

The app gained wide attention when it was first announced due to its price tag, which critics said was far too high. Others rebuffed the criticism by saying that if you didn't want to use the app you could use the iPhone-friendly webpage.

Perhaps too many people did just that.

Thanks to TUAW reader Anil Doshi for the tip.

Update: Since there seems to be some confusion: yes, the regular website can be used once you dismiss the pop-up ad by tapping the "X" shown on the top-right corner of the ad. That seemed obvious to me, but obviously I should not make such assumptions.

TUAWWolframAlpha iPhone-formatted web page no longer available originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 03 Dec 2009 13:00:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Related posts

Super Monkey Ball 2 arrives for iPhone

TAGS: None

Filed under: ,


Super Monkey Ball 2 [iTunes Link] is now available for the iPhone. There is good news and bad news, and yes, some of it relates to App Store policies which are out of developers' hands.

I bought the original Super Monkey Ball [iTunes Link] for US$10 on the first day the App Store was available (July 10, 2008, for those who might some day want to win a trivia contest). I had seen the demo and couldn't wait to get my hands on it. I also bought Bejeweled 2 [iTunes Link] for $10 on that same day.

Bejeweled 2 is now selling for $3 and the original Super Monkey Ball is selling for $4. If you ask me, Bejeweled is a steal at the price, and the original version of Super Monkey Ball isn't worth $0.99. It was far too "twitchy" for my taste. I tried everything to steady my hands, but I was never able to get enough precise control to be able to enjoy the game. In all the time I've had it, I bet I've played it less than an hour. Every time I tried, it ended quickly in frustration, usually with my shouting "Drown, stupid monkey! Drown!"

I wasn't alone in my frustration. Macworld's first look at Super Monkey Ball 2 begins with this look back:

"The original Super Monkey Ball was an App Store launch game and sold like gangbusters. Taking advantage of the iPhone's accelerometer controls and already possessing a huge following thanks to its console success, Super Monkey Ball was one of the most highly anticipated apps on the iPhone.

The only problem was: it wasn't very good."

Macworld went on to say that Sega had (at that point) not announced a cost. Part of me deeply hoped that they would release it as a free update. As I see it, there are two big remaining flaws in the App Store (ignoring, for the moment, the whole approval process): 1) the lack of demo versions (either timed or number of launches), and 2) no way for developers to provide for upgrade pricing. That means that there is no way for people who bought Super Monkey Ball to get a deal on Super Monkey Ball 2. That left Sega with two choices: 1) release it as an update, meaning anyone who bought Super Monkey Ball would get it for free; or 2) release it as a separate app, meaning that anyone who bought v. 1 has to pay full price for v. 2. The App Store does not give them any other choice.

Continue reading Super Monkey Ball 2 arrives for iPhone

TUAWSuper Monkey Ball 2 arrives for iPhone originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 02 Dec 2009 09:00:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Related posts

Socialite (formerly Eventbox) out of beta, into your Mac

TAGS: None

Filed under: , ,

Socialite, the Mac social networking application formerly known as "Eventbox," has been released out of beta.

The application is intended as a "one stop" for Twitter, Facebook, Google Reader, Flickr, Digg, and any site that supports RSS.

I've used Eventbox for some time now, as well as Socialite betas, and I was impressed enough to buy a license before RealMacSoftware purchased the application and changed the name. So far, I am impressed.

Twitter support includes multiple accounts, and it makes it very easy to send Direct Messages as well as @replies. Socialite also includes support for Twitter's new "Lists" and "Re-tweet" features. As far as I know, Socialite is currently the only native Mac Twitter client that supports lists. The application is the only way that I ever bother to keep up with Facebook, and it can do so without all the "cruft" (ads, for instance) in the browser interface for Facebook. Socialite is also a great way to keep up with your Flickr contacts.

Socialite sells for US$20.00, and a demo is available. If you previously purchased an Eventbox license, you will be contacted with instructions on getting a Socialite license within 24 hours. Without a license, Socialite is limited to three services, which will probably be plenty for some people.

Download the 1.0 and check it out for yourself!

Update: RealMacSoftware's website seems to be taking a dirt nap. You can download the 1.0 version directly from Amazon's S3 servers here. (MD5SUM = f06c92ce51b7f9a3db96d5e9051adbdb)

TUAWSocialite (formerly Eventbox) out of beta, into your Mac originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 30 Nov 2009 14:30:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Related posts

How to revert to the stable version of Flash player

TAGS: None

Filed under: ,

It's no secret that Flash is a blight on the Internet and should be killed with fire. However, some sites insist on using it, and so you may be interested in having it around.

Towards that end you may have read about the pre-release of Flash player 10.1 and decided to install it for the possible improvements in performance.

If you then decide to uninstall it, ha ha! You can't! Sorry!

Update: there is a uninstaller available, it is not included in the installer package. Read on for manual un-installation instructions, but use of the uninstaller is recommended. My apologies for the confusion. I wrongly assumed that Adobe would package an uninstaller with the installer, as that is what most Mac developers do when they offer an uninstaller. I regret the error.

There is no uninstaller, and you can't re-install the older version over the pre-release version, because the installer sees it as a newer version and won't let you.

Fortunately it can be removed by what I like to call "brute force."
  1. Quit all browsers
  2. Go to /Library/Internet Plug-Ins in Finder and delete the "Flash Player.plugin" and "flashplayer.xpt"
  3. Download the latest stable version of Flash player (which will download a file called "install_flash_player_osx_ub.dmg")
  4. Double-click "install_flash_player_osx_ub.dmg" which should open "/Volumes/Install Flash Player 10 UB" where you will find a file called "Adobe Flash Player.pkg"
  5. Control (right) click on "Adobe Flash Player.pkg" and choose "Show Package Contents".
  6. Open the "Contents" folder
  7. Drag the "Archive.pax.gz" file to your Desktop
  8. Double click on the "Archive.pax.gz" file to unarchive it, which will create a folder called "Archive"
  9. Open the "Archive" folder and locate the "Flash Player.plugin" and "flashplayer.xpt" files.
  10. Copy the "Flash Player.plugin" and "flashplayer.xpt" files to /Library/Internet Plug-Ins (you can then throw away the Archive folder on your Desktop, as well as Archive.pax.gz if it is still there.)
  11. Launch Safari and check your Flash version here. As of this writing, the current stable version is "10,0,32,18"
  12. (Optional) Install ClickToFlash so that Flash will only load when you want it to.
It is utterly baffling to me that a company as large as Adobe would ship a pre-release version of their plugin without an uninstaller [that you don't have to download separately, see above]. Then again, given Adobe's reputation, perhaps it shouldn't surprise me.

Some of you may be wondering why I didn't just delete the files from /Library/Internet Plug-ins/ and then run the installer for the stable version. I tried that, but the installer still insisted that there was a newer version installed, even after a reboot.

My advice is to keep using the stable version (with ClickToFlash) for now.

TUAWHow to revert to the stable version of Flash player originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 19 Nov 2009 19:00:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Related posts

1Password 3.0 out of beta

TAGS: None

Filed under: ,

1Password 3.0 is available today for Leopard and Snow Leopard users, with a bunch of new features. Top of the list is 1PasswordAnywhere, which allows you to view 1Password data from any other computer --Windows, Mac, Linux, whatever -- with a modern browser like Safari or Firefox. (It should also allow you to use 1Password passwords on Mac browsers where the tool is not fully supported, such as Opera or Google Chrome.)

I've been using the 3.0 betas since Snow Leopard was released, and they have been completely stable. It is also possible to sync your 1Password keychain data over Dropbox so that all of your password information is available on all of your Macs. (Dropbox users: you may want to read this article about slimming 1Password backups if you store your 1Password backups on Dropbox. It dropped my backups from 21MB to 1MB.)

For those who aren't familiar with 1Password, let me tell you, it does more than just store passwords. It will generate them for you so you don't end up using the same lame password on a whole bunch of sites because it is the only one you can remember. All you have to remember is the password for 1Password (hence the name!). It will also manage multiple logins on the same page. My favorite feature? It will store credit card information and autofill forms for you with your billing/shipping address. I use this all the time, and whenever a website asks me if I want it to save my credit card information, I can say "No" and not have to worry about their security being compromised and my credit card information being exposed.

Another new feature is the Vault for storing software licenses, as well as file attachments. iPhone sync has been redesigned, and 1Password items can now be edited in the browser. (See all new features here.) This is a very worthy "new version" release packed with a lot of bang for your buck.

Which brings us to the "How much does it cost?" information. Agile is having a sale on upgrade licenses as part of the release:
  • If you purchased 1Password 2 on or after February 1, 2009 you get a free upgrade to 1Password 3. For bonus points: your current license should "just work" in the new version.
  • If you bought a license for any previous version of 1Password before February 1 (even if you got it through a bundle deal like MacHeist) single user license upgrades are $19.95, and Family 5-Pack licenses are $29.95. Note that this price is only good through November 30, 2009.
  • For new users can try a fully-functioning 1Password 3 demo for 30 days. New single licenses are $39.95, and Family 5-Packs are $69.95. A 30-day money back guarantee is offered.
1Password is an essential addition to my life on the web. I bought my upgrade as soon as it was available. 1PasswordAnywhere is going to solve the biggest hurdle to using secure passwords everywhere (since I sometimes have to use Windows). The folks at Agile are very responsive to support requests, both via email and on Twitter, so your money is going to support active Mac and iPhone developers.

If you haven't tried 1Password before, now is a good time to check it out.

TUAW1Password 3.0 out of beta originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 19 Nov 2009 09:00:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Related posts

Two App Store updates: Trillian ships, Google Earth 2.0 arrives

TAGS: None

Filed under:

There are two arrivals in the App Store of note. First, after a three month wait, the multiservice IM client Trillian is now available in the App Store [iTunes link] for iPhone and iPod touch.

We previously discussed the fact that Trillian was sitting in approval limbo with no word from Apple as to why the app was being delayed. As of today it is available for US$4.99. Cerulean Studios website has more information on features, and we will be reviewing the app soon, but we wanted to let you know that it was available (for iPhone/iPod touch devices running OS 3.0 or later).

Second, the 2.0 update to Google Earth for iPhone [iTunes link] is rolled out now. The major new feature in the app is the ability to overlay your own custom Google maps onto the geographic display in GE; the app also improves POI selection and adds a slew of new languages. Google Earth requires iPhone/iPod touch OS 2.0 or later, and it's free.

[Google Earth hat tip to Ars Technica]

TUAWTwo App Store updates: Trillian ships, Google Earth 2.0 arrives originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 18 Nov 2009 22:00:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Related posts

Star Wars: Trench Run for the $5 Jedi in all of us

TAGS: None

Filed under: ,

Simply put: Star Wars: Trench Run [iTunes link] is awesome.

The idea is fairly simple: you are re-enacting the final battle scene from the first Star Wars movie, and if you think that refers to The Phantom Menace, may God have mercy on your soul. There's a dogfight, with you in your X-wing versus several TIE Fighters. That's followed by your descent into the trench on the Death Star where you face off against TIE Fighters, cannons, and obstacles that you have to fly over or under, all while avoiding being lined up Darth Vader's crosshairs.

When you get to the end of the trench, you have to try to hit the exhaust port and blow up the Death Star.

My method of evaluating games is simple:

1. Is it fun to play?

2. Is it something that I'll still want to play after I've played it for awhile?

Continue reading Star Wars: Trench Run for the $5 Jedi in all of us

TUAWStar Wars: Trench Run for the $5 Jedi in all of us originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 17 Nov 2009 16:30:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Related posts

ScanSnap Manager updated for Snow Leopard

TAGS: None

Filed under: ,

Fujitsu has finally updated the ScanSnap Manager app for Snow Leopard. "Version 2.2 L12" is available for download for the following models:
  • ScanSnap S300M
  • ScanSnap S510M
  • ScanSnap S500M
  • ScanSnap S1500M
Unfortunately, for some bizarre reason they require that the previous version be installed before installing this version, which means that if you did a clean installation of Snow Leopard (like I did), you will have to download and install the old, incompatible version first, and then run the new installer.

The installer also forces the ScanSnap manager into your Login Items which is only slightly less obnoxious than forcing itself into your dock.

Also, if you use FineReader for ScanSnap S1500M and S510M, the Snow Leopard update is still not available, but you can sign up to be notified when it is released.

Thanks to DEVONtechnologies for the heads-up!

TUAWScanSnap Manager updated for Snow Leopard originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 16 Nov 2009 12:00:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Related posts