
Contrary to popular belief, COD Zombies is not a game about zombie fish, but rather zombie Nazis. You see, there’s a clubhouse of the living, of which you are the sole surviving member. The titular hordes of undead are not members of this club, so it’s up to you to dis-member them because they do not belong…and because they’re trying to eat you. Thankfully, the fortified building you’re in is filled with something else they can eat instead: hot freaking lead.
Call of Duty: World at War: Zombies was released for $9.99 a few days ago and I’m delighted to say that it’s a blast. Sure, the game really only features one level (more to come as DLC), but consumers and developers please take note: THIS is how you can make a first person shooter work on the iPhone.
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Read the rest of Review: Call of Duty: World at War: ZOMBIES (Colons much, Colonel?)
© Ragart for Just Another iPhone Blog, 2009. |
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Post tags: call of duty, first person shooter, FPS, undead, world at war, zombie